14/4 s and 8/4/6s or 15/4 s are much better on offences. Mass Assault is designed for a single purpose, and that is throwing people at Germany so they don't eat you up. Bonuses for whole army. Yes, but this kind of play is weak since you're giving the enemy time to entrench and reorganise. It really makes them kick ass! At maximum planning, Grand Battleplan does have better soft and hard attack, as well as breakthrough but you begin to lose your planning when you begin the attack and after a few days, it will fall below what you would have had if you went with Superior Firepower. The focuses are not bad but they also have some busy points that could get combined to save focus time. Close. not just "more potent" but the best infantry! You are using an out of date browser. I am aware that this thread is rather old but I still want to make a reply. Battlefield support. Grand Battleplan vs. Superior Firepower. In defence and offence mass assault lacks only deep battle is decent if you spam 7/2, New comments cannot be posted and votes cannot be cast. Italy is also possible to use it with, but I don't like the fact that it doesn't have the manpower like Mobile Warfare. It may not display this or other websites correctly. Tactics give +25 instead of +15. Grand Battleplan vs. Superior Firepower. /u/Attygalle you can look up the stat tables on the wiki and see that SF is in terms of power far less powerfull than GBP. The Grand Battleplan Doctrine Why do so many nations have this tree, for which i can see no real advantage over Blitzkreig or Superior Firepower, Britain, for instance has great industry and slightly low manpower for a major power, so it makes sense to go Superior Firepower, but they're locked into Grand Battleplan from the start, why is this? It is possible to change this, but all land doctrine paths are mutually exclusive. Press J to jump to the feed. Up to you really. Egypt, Malaya, Italy, Greece, Norway), making GBP useless there too. For example of both have the relative max planning a 7/2 with SF gives 419.5 soft atttack while GBP gives 457.5. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Mobile warfare i personally find tricky to pick on anyone else but germany. It increses the land unit effects of air superiority, which makes only sense if you can afford to, Actually, you can have amphibious assault with planning bonus. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It's still quite decent for nations that expect to be primarily playing on defense, such as France, USSR or some Balkan minors. GBP ---> Assault Concentration can destroy pretty much any other doctrine easily if you are patient and get max planning, 110% attack/breakthrough is ridiculous and blows even Superior Firepower out of the water when it comes to infantry. The downside is you have to wait a bit for it to build up, pause your attack when your planning gets low, etc. Also there's plenty of manual micro on those narrower fronts (e.g. All of the great powers will start with an initial land doctrine from one of the four doctrine trees: Mobile Warfare (MW), Superior Firepower (SF), Grand Battleplan (GB), or Mass Assault (MA). Xsolla is an authorized global distributor of Paradox Interactive, Unit guide - forum thread (with PDF version), EU IV - No Random Combat - link to forum thread, HO IV - Combat tactics fixed - link to steam workshop, https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427. On organisation and every other stat the difference is even bigger. Offensive and defensive bonuses when you make plans with your generals. After the recent nerfs to Grand Battleplan the best doctorine to go down now is superior firepower. r/hoi4. Grand Battle Plan would be a great pick for them to use paired with a 20w infantry. Mobile warfare also gives the same buffs, but it takes more focuses to complete. quite a newbie question, but what's planning? I prefer GB but SF looks good too, what are the advantages and disadvantages of both? I can't think of any before it's time for D-Day. There are four majors that are expected to launch a great number of amphibious assaults (USA, ENG, JAP, ITA). However HoI4 is much more complex and things like supply, reinforcement rate, planning bonus, terrain, and more all come into effect heavily here. Japan will be on the Offense and will have more than 6 MILs in ’39, so Superior Firepower is a great tree choice for them to use. I usually still don't do it unless I'm playing a material rich country like Romania, because motorized units are so expensive in comparison to regular infantry. Its soft attack bonuses are always useful, with the current battle mechanics even on defense, and since the bonuses often apply to "all frontline units" or "army" it is not even reliant on artillery. That's also only viable in singleplayer. How do you tell how much planning you have? Where does this leave SF? Unlikely. It gives you the time to naval invade undefended coastline with MARM, then take the ports by land. Superior Firepower vs Grand Battleplan. However it will give you very shitty troops. I guess so. superior power is really a Super Overpower doctrine. I wouldn't say garbage. The AI will usually accept this proposal. Video: Great Khan Achievement with Mongolia. 5.00% (service) - 3.00% (total mob)= 2.00% recruitable pop. Well you see that grandbattle plan has higher defence than superior firepower has in soft attack if you know what your doing. So all I do is follow this guide to the letter. I was outnumbered 2 to 1 division wise, and all that meant was that they took 5 million casualties in the first two months, The soft attack bonuses are ridiculously OP. I almost always go with SF. We are playing Hearts of Iron IV (HoI4) as the German Reich on Veteran difficulty. The next step after dealing with your political troubles is to deal with the Empire. ... 78% of the Soviet tank arsenal on 1.1.1936 is missing from HoI4. Have ever seen somone pick SF and thought "bad choice"? The hard attack is neglectable and basicly the organisation is very much neglectable aswell. So unless you are going to be relying on your support companies to tie stuff together, your best bet is … JavaScript is disabled. Thread starter Jabby; Start date Feb 3, 2019; Menu Crusader Kings III Available Now! It can lead to situations where you have to halt your advance and wait when you'd rather not (mass encirclements etc), whereas SF, while weaker in raw terms, can keep going. Few countries in WW2 achieved greater destruction of their enemies' military assets; all of them great powers with vastly more resources at their disposal. It is pretty easy to do, though, requires a little bit of a workaround. Inversely, Japan could be using Infantry as a core of China’s invasion, both over land and naval invasions. After PDX introduced the 8x planning bonus decay penalty for manually controlling units, GBP became garbage unless you pause all the time to draw individual battleplans for each province, which isn't a very fun way to play the game. And thus bumping it serves no purpose in soft attack if you win the border conflict with.! The recent nerfs to Grand Battleplan and superior firepower of land doctrines, specifically for SF rest of Soviet. 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