THE MASS CHARGE TACTIC CHANGED EVERYTHING. Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. Grand Battleplan vs Mobile Warfare is "Defensive" vs "Offensive". I've been saying this for most of a year now lol. Deep Battle. So "high IC" means lots of arty then later lots of tanks and mot/mech. No enhancements at all, since it's so strong to begin with. It has a bad reputation because AI and many players don’t know how to pull it off (USSR is the hardest nation to play). To do this… Mobile warfare really isn't supposed to be played the way you played it, same for deep battle. Mass Assault. Mass Mobilization is definitely, in my opinion, a bit redundant as one of its major benefits is increasing recruitable population by 5%, but Deep Battle is more about leveraging a larger population rather than expanding it. TLDR-Somehow the supposed worst Doctrine and Doctrine line has produced amazing results. Yes they are cheaper industrially by about a third and have comparably nice soft attack for this cost,but they cannot keep fighting as long with much lower HP and Org. What makes this doctrine interesting is that it combines elements of all the remaining three. The Qing dynasty (also known as the Manchu dynasty) had ruled from 1644 to 1912.The republic experienced many trials and tribulations after its founding, and is fractured by both internal and exter… Didn't they slowly but steadily buff mass assault? I have to ask, isn't (early) Mass Assault more along the lines of "more reinforce chance", "lower supply use" etc? A lot of the deep battle sub branch unlocks combat tactics, which I'm not sure how strong that is. On the defense, especially with entrenched, they can hold out a long time. Mass Mobilization is definitely, in my opinion, a bit redundant as one of its major benefits is increasing recruitable population by 5%, but Deep Battle is more about leveraging a larger population rather than expanding it. Mobile Warfare is a terrible doctrine if you can’t afford tank heavy templates and fight in terrain that lets you take advantage of them to encircle the enemy. I had the opposite happen in 2 multiplayer games using this. < > Everyone will receive: Mass Mobilization(4 Games)-Pure infantry with 150 infantry factories by 1940 with extra factories afterward on shoring up support equipment,motorized and air production. Sometimes I feel like its a requirement to at least have support artillery, engineer companies, and support anti tank on my infantry divisions. You gotta play to your strengths. We know that Soviets start with Mass Asault land doctrine in 1936, which is sort of historical, since it's Deep Battle subbranch best represents Soviet tactics in WW2. Hearts of Iron 4 is a video game created by Paradox Interative, which focuses on World War 2, and allows you to command a nation of your choosing to try and win the WW2, or rule the world. I went Fascist, allied Italy and Czechoslovakia, then capitulated Germany, who had the support of Japan, Legionary Romania, and Hungary. Not sure why some people are passive aggressive towards OP. 7inf 4art (+ support art, recon, etc) is totally viable with a field marshal who has the -10% cw trait. Sure, it's great to have even MORE troops, but wouldn't it be more optimal to increase the quality of the ones you already have? Then again, maybe the hoi 4 equivalent of militia spam works too, if you're, well, desperate on the defense. Hoi4 best multiplayer nations Hoi4 best multiplayer nations. I thought of using tanks,but noticed they were not needed and consumed more IC that could be put into Air Production for Strategic Bombing. At Scraping the Barrel it's 59.4 million manpower. Hearts of Iron IV Mobilization Pack includes: Hearts of Iron IV: Cadet Edition: The best-selling World War II strategy-wargame lets you take control of any nation on earth in the planet’s darkest hour. The deep battle sub branch actually doesn't improve your manpower at all, although the alternative mass mobilization does. Superior Firepower is about saving manpower. hoi4 has some cool exploits in it. Deep battle is good for two things: supply consumption and backhand blow. Press question mark to learn the rest of the keyboard shortcuts. Manpower is not a problem only industry. Even against the Germans and Italians in a nonstop assault they could not keep up with the equipment usage in constant combat and were slowly pushed back. Looking at the doctrines in detail, I'd argue that deep battle is the best for SU due to the supply and reinforcement buffs.
Guessing it's the conscription of young and elderly to fight? You'll have quality and quantity. Superior firepower isn't really a high ic doctrine necessarily.

Not really so sure the US doctrine was all that different to the French/British doctrine either but what the hey.well looks intresting, though gameplay video and usage of it in game would be more appriciated.Wheelchair RPG troops! If you specifically use an army that is not good for the Mobile Warfare tree, that will happen. Some incredible people have updated wiki pages for doctrines and combat tactics, so this discussion can be more substantive. Looks like you're using new Reddit on an old browser. Superior firepower with basic 7/2 inf with art and rart support is honestly ridiculous. With Superior Firepower's planning bonus they get +55(530-475) soft attack (compared to a Mass Charge Division). Just compare the production costs for various things. Superior Firepower(0 Games)- I looked at the the community raw stat boost meta doctrine and saw a minmaxed 40 width 1939 Infantry division(Calculated and rounded from the 10 infantry battalion Wiki Stats) would have 354 soft attack with an Org of 106 compared to the Mass Charged's 315 soft attack with an Org of 138. Superior firepower buffs artillery in the early part of the tree, then motorized/mechanized/tanks in the later part of the tree. As I said the 7/2 were Motorized and Rocket Motorized using the Mobile Infantry branch. Sometimes they're so stupid and get incircled by 4km/h infantry. The bigger difference is the planning bonus degrades over time and a Mass Charge can be triggered without it(And more frequently with recon bonuses as it has no counter and a weight of 4) making the Mass Charge division better by not needing to stop it's attack at any time and maintain it's high soft attack damage. * Peace Conferences I swear to god this is broken. So it's not "picking quantity as Russia" but rather picking a doctrine that lets you properly leverage those numerous, high-manpower armies? So as the Soviets I heavily experimented in multiple runs testing doctrines and simplistic playstyles. Press J to jump to the feed. Yes literally just infantry with some support companies thrown in for industrial superiority. Mass Assault is vastly underestimated and it has been indirectly buffed by the SA nerf to everything but infantry. Also using RART instead of ART it's 10 less SA for the SF Doctrine in this template in 1939. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. There's also a whole new stability system affecting output and they made it a little harder to unlock war economy too. 14 million casualties later I defeat Germany and push into Italy. Guess it doesn't suit my play style. Great post! Mass Mobilization 40 Width 25 INF Hit Points=625 Soft Attack=315 Planned Soft Attack=475 Org=138 Industrial Cost=750, Superior Firepower 20 Width 7/2 INF/ART Hit Points=176 Soft Attack=284 Planned Soft Attack=427 Org=53 Industrial Cost=462. Likewise Germany could try Firepower since they have the IC to do it. r/hoi4. Develop detailed historic tanks and planes through research and army experience. Since -20% material consumption is the cornerstone of this doctrine, there are few enhancements. The history of the Republic of China begins after the Xinhai Revolution against the Qing dynasty in 1912, when the formation of a constitutional republic put an end to 2,000 years of rule by various, occasionally competitive, imperial dynasties. this hearts of iron 4 tutorial shows how to get total mobilization as germany in hoi4 man the guns without having to meet certain requirements. 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